Year 11 Digital Technology - Electronics (11DTE)
Course Description
Teacher in Charge: Mr R. Rounds.
In this full-year course, students explore the captivating world of autonomous robots, programming, and electronic circuit design and construction. The course begins with a foundational project where students design and build a fish bait cooling system (6 credits), applying their knowledge of electronic components, circuit design, and simulation using Tinkercad. As the course progresses, students transition to the exciting realm of robotics (6 credits), learning about mechanical design, sensor integration, and programming. The highlight of the year is a thrilling robotics competition where students' robots are put to the test against other robots.
Throughout the course, students gain hands-on experience in soldering, circuit board assembly, and using Tinkercad to design, simulate, and test electronic circuits. The course has a reasonably heavy workload that combines written assignments and practical projects, ensuring a comprehensive understanding of electronics, programming, and robotics. Students will also undertake two external assessments worth a total of 8 credits. By the end of the course, students will have gained valuable skills and knowledge, preparing them for further studies or careers in electronics, robotics, and related fields.
Pre-requisites
None, but an interest in constructing, electronics, computer use and programming will be beneficial.
Contributions and Equipment/Stationery
Materials Fee of $80 to cover individual project materials.
Pathway
Electrical Engineer, Software Developer, Computer Programmer, Embedded Systems Engineer, Hardware Engineer, Systems Analyst, Network Administrator, Database Administrator, Web Developer, Mobile App Developer, Game Developer, Robotics Engineer, Automation Engineer, Control Systems Engineer, Telecommunications Engineer, IT Consultant, Cybersecurity Specialist, Data Scientist, Machine Learning Engineer, Artificial Intelligence Researcher, IoT (Internet of Things) Developer, Firmware Engineer, VLSI (Very Large Scale Integration) Designer, FPGA (Field-Programmable Gate Array) Developer, DSP (Digital Signal Processing) Engineer, Wireless Communications Engineer, Power Systems Engineer, Instrumentation Engineer, Biomedical Engineer, Aerospace Engineer, Automotive Electronics Engineer.
Credit Information
You will be assessed in this course through all or a selection of the standards listed below.
External
NZQA Info
Materials and Processing Technology 1.1 - Develop a Materials and Processing Technology outcome in an authentic context
NZQA Info
Materials and Processing Technology 1.2 - Experiment with different materials to develop a Materials and Processing Technology outcome
NZQA Info
Materials and Processing Technology 1.3 - Demonstrate understanding of sustainable practices in the development of a Materials and Processing Technology design
NZQA Info
Materials and Processing Technology 1.4 - Demonstrate understanding of techniques selected for a feasible Materials and Processing Technology outcome
Disclaimer
Owing to teachers responding to individual students' needs, courses and NCEA standards taught in a subject maybe different to those displayed.