Year 10 Digital Technology - Computing HALF Year (10DGTH)
Course Description
Teacher in Charge: Mr J. Dunleavy, Mr R. Rounds.
In this field of study, students engage in the creation and development of cutting-edge digital products, such as utilizing software to create a video game and developing a website from the ground up. The course also encompasses fundamental computer skills across a broad spectrum of applications and delves into the inner workings of computer systems and how their individual components fit together.
The structure of assignments and assessments is based on the NCEA Level 1 framework. Digital Technologies - Computing is a subject that students can pursue throughout Years 11, 12, and 13. At Level 3, it is recognized as a University-approved subject, enabling students to further their education in this domain at the tertiary level
Contributions and Equipment/Stationery
$5 for printing.
Pathway
Software Developer, Computer Programmer, Web Developer, Mobile App Developer, Game Developer, Database Administrator, Systems Analyst, Network Administrator, IT Consultant, Cybersecurity Specialist, Data Scientist, Machine Learning Engineer, Artificial Intelligence Researcher, Cloud Computing Specialist, DevOps Engineer, Full-Stack Developer, Front-End Developer, Back-End Developer, UI/UX Designer, Quality Assurance (QA) Engineer, Business Intelligence Analyst, Big Data Analyst, Blockchain Developer, Computer Systems Engineer, Information Systems Manager, IT Project Manager, Technical Writer, Software Tester, Multimedia Programmer, Computer Graphics Developer, Virtual Reality (VR) Developer, Augmented Reality (AR) Developer. CopyRet
Disclaimer
Owing to teachers responding to individual students' needs, courses and NCEA standards taught in a subject maybe different to those displayed.